The Frosting layer is one of the last phases of the install timeline in a Meow Wolf exhibition. Frosting is onsite, it can be planned and unplanned additions to Meow Wolf exhibits executed by a mix of local artists and our long-standing team of Meow Wolf artists based in Santa Fe. Primarily guided by the Creative Direction team, the frosting process leaves room for the artists and fabricators executing the work to make decisions and improvise. Frosting is one of the key things Meow Wolf does that sets our work apart from traditional attractions and location-based experiences. Most artists have a creative process where they listen, observe, and adapt to the artwork as it’s being created, what we call a discovery methodology. The Frosting process allows us to empower our artists with a discovery methodology to bring the work to completion. We believe that the last hands touching a Meow Wolf exhibition should be that of the artist.
Exhibition Frosting Contributors
The credits page is organized by different levels of contribution: Exhibition, Anchor Space or Project.
You’re on a project page within the Transit Station Anchor Space in the Convergence Station Exhibition.
Creative Leads
- Matt King Lead Artist
Creative Contributors
- Adam Rosen Artist
- Alex Kimose Artist
- Alexander Gomez Artist
- Alexandra Campbell Artist
- Astara Sage Digital Experience Designer
- Aubrey Schwartz Artist
- Benjamin Wright Sound Designer
- Benji Geary Senior Artist
- Caity Kennedy Artist
- Cat Mills-Flegal Artist
- Cha Maul Artist
- Charlotte Thurman Artist
- Cody Borst Facilities Maintenance Specialist
- Cole Bee Wilson Artist
- Cristofer Brodsky Artist
- David Cudney Artist
- David McPherson Senior Artist
- Emmanuelle John Artist
- Eric Heep Audio Programmer
- Geoffrey Banzhof Artist
- Greg Ballenger Artist
- Guillermo Andazola Ruiz Artist
- Jaelah Kuehmichel Artist
- Jake Snider Lighting Designer
- Jon Haas Lighting Designer
- Jonathan Schoonhoven Game Developer
- Joseph Carrington Lead Interactive Developer
- Josh Wentworth Game Developer
- Julia Strauss Artist
- Justin Crouch Artist
- Karen Lembke Artist
- Kat Pawlowski Facilities Maintenance Specialist
- Kathy Kuchta Executive Assistant
- Ken Neville Interactive Producer
- Kevin von Flotow Game Developer
- Laika Young Lead Experience Designer
- Les Stuck Audio Programmer
- Mat Crimmins Senior Artist
- Matthew "Roz" Rosvold Lighting Designer
- Matthew Herald Lead UI/UX Designer
- Matthew Hettich Sound Designer
- Max Blake Artist
- Meason Wiley Sound Designer
- Nicholas Toll Senior Artist
- Olivia Brown Senior Artist
- Ollie Glatzer Interactive Producer
- Sam Jones Game Developer
- Sandra Wang Artist
- Shakti Howeth Artist
- Sofia Howard Artist
- Talia G da Silva Artist
- William Robison Artist
- Wylla Skye Senior Artist