The QPASS is an optional RFID card that allows travelers to collect and unlock Memories at Convergence Exchange devices. These Memories allow you to discover more about the citizens of Convergence and explore the deeper stories of these worlds. Soon after you begin to engage in the memory economy characters reach out to you, inviting you to help solve a rich and layered mystery about four forgotten women and a mythological gateway to the infinite. A gateway that threatens to tear these worlds apart.
QPass Experience Contributors
The credits page is organized by different levels of contribution: Exhibition, Anchor Space or Project.
You’re on a project page within the Transit Station Anchor Space in the Convergence Station Exhibition.
Creative Contributors
- Adam Rosen Fabricator
- Adrian Velazquez Senior CAD Designer
- Alan Watts Senior Artist
- Albert Padilla Game Developer
- Amo DelBello Senior Software Engineer
- Andrew England Technical Integrator
- Astara Sage Digital Experience Designer
- Becky Neil Technical Project Manager
- Benjamin Wright Sound Creative Lead
- Billiam Rodgers Story Lead
- Brandy Oleson Digital Fabrication Specialist
- Caleb Ortega Lead Graphic Designer
- Cara Mandel Senior Producer, Story Experience
- Cat Mills-Flegal Artist
- Cathy Laughlin Senior Exhibitions Creative Engineer
- Charles Tuttle Exhibition Creative Engineer
- Chris Beran Exhibition Creative Engineer
- Christopher Miller Technical Systems Designer
- Collin Stapleton Story Lead
- Conor Peterson Technical Integrator
- Daniel Bazo Exhibition Creative Engineer
- Elizabeth Thorp Design & Production Manager
- Emilio Pincheira Paint Specialist
- Emily Markwiese Technical Integrator
- Eric Davis Technical Integrator
- Eric Glover Writer
- Eric Heep Audio Programmer
- Ezrah Bartone Technical Integrator
- Gabriella Leger-Lovato Concept Artist
- Jake Snider Lighting Designer
- James Longmire Story Development Director
- Jerome Morrison Design Technologist, Interactive
- Joel Bartlett Senior Technical Fabricator
- Jon Haas Lighting Designer
- Jonathan Schoonhoven Game Developer
- Jordan Snyder Vice President of Platform
- Joseph Carrington Lead Interactive Developer
- Josh Wentworth Game Developer
- Justin Crouch Fabricator
- Kayla Wooldridge Graphic Designer
- Ken Neville Interactive Producer
- Kevin von Flotow Game Developer
- Laika Young Lead Experience Designer
- Leo Brown Design Technologist, Interactive
- Luke Dorman Lead Graphic Designer
- Marley Prudeaux Graphic Designer
- Matthew "Roz" Rosvold Lighting Designer
- Matthew Herald Lead UI/UX Designer
- Matthew Hettich Creative Producer, Show Audio
- Max Neutra Experience Designer
- Michael J. Wilson Senior Story Editor
- Nathan Bloom DevOps Engineer
- Ollie Glatzer Interactive Producer
- Parker Jennings Design & Production Manager
- Rebecca Bonebrake Lighting Designer
- Sam Jones Game Developer
- Shakti Howeth Artist
- Taylor Hedum Technical Integrator
- Tyler English-Beckwith Writer
- Visionetics Technical Fabrication Contractor
- Wylla Skye Senior Artist